In Cribbage, the goal is win by being the first to score over 120 points. Cribbage is played with 2 players. To get started, enter a name for yourself (ex: "player-100") and a room name. The room name can be anything you like (ex: "joan's room"). Your opponent can join your game by using the exact same room name, or by copying the room link.
Once you start the game, you will see a deck of cards face down. Select a card to draw it. Once both players have done this, the player with the lowest card is the dealer first.
The dealer then deals the cards. Both players receive six cards. Both players then take turns choosing two cards to send to the crib. To send a card to the click, either double-click it, or drag the card onto "table" in the middle of screen.
The dealer also deals a "starter" card - this card is placed to the left of the table, and is used later during the scoring of the hands and crib.
Once both players have chosen their crib cards, it's time to play your cards. Both players take turns playing cards one at a time. During this phase, you can gain points for playing certain cards. They are:
Play |
Points
|
"Two for his heels" (the dealer gets this for having a Jack) |
2
|
Fifteens (the cards played so far add up to 31) |
2
|
Thirty-one (the cards played so far add up to 31) |
Sum all the twos that you've rolled
|
Pairs (ex: two Aces) |
2 |
Three-of-a-kind (ex: three Aces) |
6 |
Four-of-a-kind (ex: four Aces) |
12 |
Runs (ex: 4, 5, 6) |
1 for each card in the run |
You can play cards so long as the running sum of the cards doesn't exceed 31. If you cannot play a card without going over 31, you must call "go" by selecting the button that says "call go." Once a player gets exactly 31, or all players have said go, the running sum is reset back to 0. For the purposes of calculating this running sum, aces count as 1, and all face cards count as 10.
Once all players have played all their cards, each player's hands are scored. In addition, the crib is scored and that score is added to the dealer. For the purposes of scoring, the starter card is counted as being part of every hand and the crib. Scoring happens in the following way:
Play |
Points
|
Pairs (ex: two Aces) |
2 |
Three-of-a-kind (ex: three Aces) - this is counted as having three pairs |
6 |
Four-of-a-kind (ex: four Aces) - this is counted as having six pairs |
12 |
Runs (ex: 4, 5, 6) |
1 for each card in the run |
4 card Flush (hand only, not for the crib) |
4 |
4 card Flush (same suit as the starter card) |
5 |
Jack the same suit as the starter |
1 |
Once the hands and cribs have been scored, the dealer moves to the next player, and play repeats until someone gets to 120 points!